[freeciv-data] Re: rules for nations? (was: [Freeciv-Dev] new german.ru
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At 21:33 01-01-05 +0100, Reinier Post wrote:
>A nation is 'modern' if its name it suggests identification with a
>nation that actually exists today, unless it is explicitly part of a
>historic or fantasy nation ruleset.
Have you considered simply including as a modern nation
any nation that is now a member of the United Nations Organisation?
Also, I suggest a slot for "cultural nations".
My own preferred example would be Qu=E9bec.
I won't burden you with the details, but even many of the stauchest=
adversaries
of Qu=E9bec's separation from Canada would admit that the "Qu=E9becois"
represent a culture that is different from their own - mostly anglophone=20
Canadians.
Regards,
Robaire
- [freeciv-data] Re: freedata, (continued)
- [freeciv-data] Re: freedata, Gerhard Killesreiter, 2001/01/13
- [freeciv-data] Re: freedata, Niels Weber, 2001/01/23
- [freeciv-data] Re: freedata, SamBC, 2001/01/23
- [freeciv-data] Re: freedata, Reinier Post, 2001/01/06
- [freeciv-data] Re: freedata, Gerhard Killesreiter, 2001/01/13
- [freeciv-data] Re: freedata, Niels Weber, 2001/01/19
[freeciv-data] Re: rules for nations? (was: [Freeciv-Dev] new german.ruleset),
R. Miller <=
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