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[freeciv-data] Re: [Freeciv-Dev] Re: fascism patch

[freeciv-data] Re: [Freeciv-Dev] Re: fascism patch

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To: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] Re: [Freeciv-Dev] Re: fascism patch
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Tue, 1 Aug 2000 19:25:37 +0200
Reply-to: freeciv-data@xxxxxxxxxxx

On Tue, Aug 01, 2000 at 06:44:53PM +0200, Gerhard Killesreiter wrote:
> * "Reinier" == Reinier Post schrieb am Sun, 30 Jul 2000 17:04:31 +0200:
> > We were discussing whether or not it is a good idea to exclude a
> > Nazi nation from the Freeciv distribution.
> A ?Nazi nation? did never exist. There were only Germans who foolishly 
> followed a Fuehrer.

Oh, they existed.
They existed the same way Italians and Romans do.
Or Bavarians and Germans.

Freeciv definition of ``Nation'' isn't necesary the same
as real-world definition.

> I share your point on this. I would not like to appear my name in the
> PEOPLE file of a game with nazi-flags.

Patch attached.

> > Nazis were oppressors from the West, the communists were oppressors
> > from the East, and he thinks it's hypocritical to exclude one while
> > keeping the other. (The Boers were added to prove this point.) To
> The Boers are existing people.

So Nazis didn't exist ?

> I do not feel personal responsibility for WWII, only to see to it,
> that this cannot happen again.

If such a war will happen, this will be because of people who want
to prohibit free speach.


> True, see what happens to Austria.

Nothing has happened to Austria.

This is just another euro-paranoia.
Last two were 'genetically modified food' and 'swastickas in games'.

> > The swastika is a very powerful symbol - the nazis knew their PR -
> > and today it symbolizes this past. Therefore, it remains very
> > sensitive, especially in Germany.
> It is not only sensitive - it is forbidden.

No, it's not.

> Legal arguments are quite rational.

You would argue no matter if there were some vague ``legal'' reasons or not.

Will you deny this ???

-- Attached file included as plaintext by Listar --

--- PEOPLE.orig Fri Jul 21 13:37:42 2000
+++ PEOPLE      Tue Aug  1 19:14:37 2000
@@ -271,7 +271,6 @@
      riq <riq@xxxxxxxxxxxxx> (nations 1.11.0)
      IQ <iquin@xxxxxxxxxxxxxxxx> (buildings 1.11.0)
      Jeff Mallatt <jjm@xxxxxxxxxxxx> (units, buildings 1.11.0, terrain 1.9.0)
-     Gerhard Killesreiter <killesreiter@xxxxxxxxxxxxxxxxxxxxxx> (nations 
      David Pfitzner <dwp@xxxxxxxxxxxxxx>
        (units 1.10.0, buildings 1.9.0, 1.8.0, governments 1.9.0,
@@ -356,8 +355,6 @@
   Bug reports up to 1.11.0 release:
      (Version numbers refer to the release the bug was reported on.)
-     Gerhard Killesreiter <killesreiter@xxxxxxxxxxxxxxxxxxxxxx>
-       (1.10.0, 1.9.0)
      Christian Knoke <chrisk@xxxxxxxx> (1.10.0)
      Egbert Hinzen <garfy@xxxxxxxxxx> (1.10.0, 1.9.0)
      Shalon Wood <dstar@xxxxxxx> (1.10.0)
@@ -480,7 +477,6 @@
      David Pfitzner <dwp@xxxxxxxxxxxxxx> (en_GB.po)
      Olivier Beyssac <ob@xxxxxxxxxxxxxxx> (fr.po)
      Christian Knoke <chrisk@xxxxxxxx> (de.po)
-     Gerhard Killesreiter <killesreiter@xxxxxxxxxxxxxxxxxxxxxx> (de.po)
      Pascal Audoux <audoux@xxxxxxxxx> (fr.po)
   Localization (l10n) up to 1.11.0 release:

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