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[freeciv-data] Re: [Freeciv-Dev] Re: fascism patch

[freeciv-data] Re: [Freeciv-Dev] Re: fascism patch

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To: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] Re: [Freeciv-Dev] Re: fascism patch
From: Reed Meyer <rdm@xxxxxxxxxxxxxx>
Date: Tue, 1 Aug 2000 02:57:04 -0400 (EDT)
Reply-to: freeciv-data@xxxxxxxxxxx

Tomasz Wegrzanowski wrote:

>On Sun, Jul 30, 2000 at 05:04:31PM +0200, Reinier Post wrote:
>> We also seem to agree on the resolution, which is
>> to offer the Nazis separately from the main Freeciv distribtion.
>There is one more reason why I don't agree with this exclusion.
>Flags aren't diffed well in curent scheme (and would diff even worse with
>binary flagset format), so every time new flag wil be added to freeciv,
>Nazi.patch will have to be remade. If you can find nice scheme one
>can add this flag to any flagset, exclusion will be ok.

You're right, and that's half the reason I was arguing on the side of
including the swastika flag.  I simply don't want to have to update the
flags.xpm / flags.spec / shields.xpm / shields.spec files each time
someone adds a new flag!!!!!

I looked at the followup by Mark ("ZENIT News Agency"), and he gives a
solution, but I'm not convinced it would actually work.  I mean, is the
code clever enough to combine flags referenced from TWO different
flags.spec files?

---Reed Meyer

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