Complete.Org: Mailing Lists: Archives: freeciv-ai: July 2003:
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413)

[freeciv-ai] Re: AI Diplomacy v11 (PR#2413)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [freeciv-ai] Re: AI Diplomacy v11 (PR#2413)
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 21 Jul 2003 08:47:23 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, 20 Jul 2003, jorneg@xxxxxxxxxxx wrote:
>   I've been playing with the patch and seems stable, but i've observed
> a funy behaviour. When you establish contact with a civilitazion, you
> agree in a cease-fire treaty. In the next turns you can make peace with
> that nation giving some gifts. In the next turn, the civilitazion in
> peace with you declares war against you without a reason. And again, in
> the next turns that civilization tries to make a cease-fire treaty with
> you!!! This is an inconsistent behaviour...

Possible reason: It found another player just after it found you that it
would rather attack.

It is of course also possible that this is a bug :-)

Could you give more details, maybe a savegame?

  - Per

[Prev in Thread] Current Thread [Next in Thread]