[freeciv-ai] Re: AI Diplomacy v11 (PR#2413)
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[freeciv-ai] Re: AI Diplomacy v11 (PR#2413) |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Mon, 21 Jul 2003 08:47:23 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Sun, 20 Jul 2003, jorneg@xxxxxxxxxxx wrote:
> I've been playing with the patch and seems stable, but i've observed
> a funy behaviour. When you establish contact with a civilitazion, you
> agree in a cease-fire treaty. In the next turns you can make peace with
> that nation giving some gifts. In the next turn, the civilitazion in
> peace with you declares war against you without a reason. And again, in
> the next turns that civilization tries to make a cease-fire treaty with
> you!!! This is an inconsistent behaviour...
Possible reason: It found another player just after it found you that it
would rather attack.
It is of course also possible that this is a bug :-)
Could you give more details, maybe a savegame?
- Per
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Per I. Mathisen, 2003/07/21
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Gregory Berkolaiko, 2003/07/21
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Per I. Mathisen, 2003/07/21
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413),
Per I. Mathisen <=
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Per I. Mathisen, 2003/07/21
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Per I. Mathisen, 2003/07/21
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Gregory Berkolaiko, 2003/07/21
[freeciv-ai] Re: AI Diplomacy v11 (PR#2413), Per I. Mathisen, 2003/07/23
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