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[freeciv-ai] Re: AI Diplomacy v11 (PR#2413)

[freeciv-ai] Re: AI Diplomacy v11 (PR#2413)

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Subject: [freeciv-ai] Re: AI Diplomacy v11 (PR#2413)
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 21 Jul 2003 08:11:15 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 21 Jul 2003, Gregory Berkolaiko wrote:
> 14. It would be good to have a nice all-in-one printout function for a
> player diplomacy state.Would be very useful for behaviour debugging.

Problem is, the lengthier it is, the less it can be used without drowning
us in its output. Maybe we need something like a DEBUG_THIS packet which
we can use (from client) to tell the server to output (LOG_NORMAL) the
details of a certain player/unit/city right now, once?

  - Per

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