[freeciv-ai] Re: (PR#2644) AI needs 5400 years to get Republic
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On Fri, Jan 03, 2003 at 06:32:53AM -0800, Per I. Mathisen via RT wrote:
> On Fri, 3 Jan 2003, ue80@xxxxxxxxxxxxxxxxxxxxx via RT wrote:
> > 10 times before -2000
> > 8 times between -2000 and -1500
> > 11 times between -1500 and 1 AD
> > 2 times after 1 AD
> > Thats in 66% of the game much to late. The earlier you get Rep or
> > Monarchy the faster you can grow.
> > I think that the number of settlers is to high in all games. More than 1
> > settler for every city is not ok in most cases. (High food cities can
> > have 2)
> What does "too high" mean? That it produces settlers that it can't upkeep?
> Or that it produces too many cities? Or that it spends too many workers on
> food tiles to upkeep settlers?
> I don't see the the connection here.
The time between building settlers and building the cities is to long.
Settlers are really expensive, cities are good. Storing food in settlers
is really stupid. Settlers have to build new cities. I think that ~1 to 2
settlers for every 5 cities are enough for irrigating and stuff like
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Nur weil das Aufzeichnen, Kopieren und Schnüffeln bei elektronischem
Datenverkehr leichter als bei der klassischen Post ist, darf man es nicht
[freeciv-ai] Re: (PR#2644) AI needs 5400 years to get Republic, Per I. Mathisen via RT, 2003/01/03
[freeciv-ai] Re: (PR#2644) AI needs 5400 years to get Republic, Raimar Falke via RT, 2003/01/06
[freeciv-ai] Re: (PR#2644) AI needs 5400 years to get Republic, Gregory Berkolaiko via RT, 2003/01/27
- [freeciv-ai] Re: (PR#2644) AI needs 5400 years to get Republic,
Thomas Strub <=
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