[freeciv-ai] Re: Measure the AI ability to harvest resources
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sun, 24 Nov 2002, Raimar Falke wrote:
> all 4 player are controlled by server-AI:
>
> 2: 29: Wang Gon:(f s t)=( 75 125 138) (l t s)=( 0 11 127)
> s= 5206 uf= 429
> 2: 29: Guntis Ulmanis:(f s t)=( 113 147 146) (l t s)=( 0 1 145)
> s= 6398 uf= 440
> 2: 29: Richard Lionheart:(f s t)=( 112 189 59) (l t s)=( 0 25 34)
> s= 6049 uf= 499
> 2: 29: Genghis:(f s t)=( 105 60 144) (l t s)=( 0 0 144)
> s= 4743 uf= 408
>
> Agents (CMA, SMA and EA) control Genghis (the player with the lowest rating):
> 2: 29: Wang Gon:(f s t)=( 75 125 138) (l t s)=( 0 11 127)
> s= 5206 uf= 441
> 2: 29: Guntis Ulmanis:(f s t)=( 113 147 146) (l t s)=( 0 1 145)
> s= 6398 uf= 443
> 2: 29: Richard Lionheart:(f s t)=( 112 189 59) (l t s)=( 0 25 34)
> s= 6049 uf= 493
> 2: 29: Genghis:(f s t)=( 87 187 90) (l t s)=( 0 13 77)
> s= 5912 uf= 438
> +25%
Threefold increase in production but twofold slump in science! Can CMA be
adjusted so that both science and production are increased?
> agents control Guntis (highest rating):
> 2: 29: Wang Gon:(f s t)=( 75 125 138) (l t s)=( 0 11 127)
> s= 5206 uf= 445
> 2: 29: Guntis Ulmanis:(f s t)=( 125 223 105) (l t s)=( 0 28 77)
> s= 7426 uf= 423
> 2: 29: Richard Lionheart:(f s t)=( 112 189 59) (l t s)=( 0 25 34)
> s= 6049 uf= 493
> 2: 29: Genghis:(f s t)=( 105 60 144) (l t s)=( 0 0 144)
> s= 4743 uf= 413
> +16%
Same here, huge slump in science, and an increase of production.
> To have a fairer ground for comparing (and also to see how bad/good my
> EA is) I now show all the players the map at the start of the game.
What does that mean???
> 2: 29: Wang Gon:(f s t)=( 71 147 150) (l t s)=( 0 42 108)
> s= 5648 uf=4000
> 2: 29: Guntis Ulmanis:(f s t)=( 123 160 162) (l t s)=( 0 11 151)
> s= 7001 uf=4000
> 2: 29: Richard Lionheart:(f s t)=( 108 195 92) (l t s)=( 0 30 62)
> s= 6471 uf=4000
> 2: 29: Genghis:(f s t)=( 145 173 139) (l t s)=( 0 19 120)
> s= 7364 uf=4000
>
> All AIs perform better. Genghis is +55%. I thought that the AI is omniscience.
Mhh, interesting.
> I haven't searched why the server AIs perform badly. It is quite
> possible that they built warriors or barracks. Nevertheless this is an
> error. Everybody should built cities the first dozen rounds. And
> explore huts (no huts here to be more fair).
AI builds barracks by default, before building any attacking troops.
G.
[freeciv-ai] Re: Measure the AI ability to harvest resources, Per I. Mathisen, 2002/11/24
[freeciv-ai] Re: Measure the AI ability to harvest resources,
Gregory Berkolaiko <=
[freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
|
|