[freeciv-ai] Re: [Freeciv-Dev] AI hasn't build cities (1.14beta)
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On Mon, 28 Oct 2002, Mike Kaufman wrote:
> > I am still not sure what triggered this bug, but the settlers code had
> > many issues. I hope this patch fixes most of them. At least, now settlers
> > don't flip-flop their targets any more.
> >
> > Please comment quickly on this - I want it in soon. Greg, can you take it?
>
> didn't you apply a supposedly innocuous flip-flop patch a while back? Is
> that the problem? (rev 1.219 aiunit.c) Wouldn't it be better simply to back
> out that patch from the stable branch? (if it is indeed the culprit?)
I don't recall this change, and "cvs -z3 diff -u -r1.219 ai/aiunit.c"
doesn't bring up anything relevant. Can you elaborate?
- Per
[freeciv-ai] Re: [Freeciv-Dev] AI hasn't build cities (1.14beta), Gregory Berkolaiko, 2002/10/29
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