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[freeciv-ai] Re: [Freeciv-Dev] AI hasn't build cities (1.14beta)

[freeciv-ai] Re: [Freeciv-Dev] AI hasn't build cities (1.14beta)

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To: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Cc: Jacek Pop³awski <jpopl@xxxxxxxxxx>, <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: [Freeciv-Dev] AI hasn't build cities (1.14beta)
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 28 Oct 2002 16:52:56 +0000 (GMT)

On Mon, 28 Oct 2002, Mike Kaufman wrote:
> > I am still not sure what triggered this bug, but the settlers code had
> > many issues. I hope this patch fixes most of them. At least, now settlers
> > don't flip-flop their targets any more.
> >
> > Please comment quickly on this - I want it in soon. Greg, can you take it?
> didn't you apply a supposedly innocuous flip-flop patch a while back? Is
> that the problem? (rev 1.219 aiunit.c) Wouldn't it be better simply to back
> out that patch from the stable branch? (if it is indeed the culprit?)

I don't recall this change, and "cvs -z3 diff -u -r1.219 ai/aiunit.c"
doesn't bring up anything relevant. Can you elaborate?

  - Per

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