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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: siege
From: Per Inge Mathisen <per@xxxxxxxxxxx>
Date: Sat, 27 Aug 2005 11:59:12 +0000 (GMT)

On Sun, 7 Aug 2005, Sam Steingold wrote:
> Placing an enemy city under siege should be easier

An idea:

Taking a page from Moo2, there could be a rule that if an enemy military
unit is is seen and in the citymap of a city, then productions are halved
and you cannot buy production.  Usually that will mean rapid starvation.

However, then we should remove the rule that says enemy units displace
city workers on a tile.

This would simply the rules quite a bit, and speed up the server, since
reorganizing a city every tile an enemy unit moves while in city range (as
is done now) takes a lot of CPU time currently.

  - Per




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