[Freeciv] Re: siege
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Michael Kaufman wrote:
> On Sun, Aug 07, 2005 at 02:51:18PM -0400, Sam Steingold wrote:
>
>>>* Jonadab the Unsightly One
>>><wbanqno-IrLFYxOktEFfGaWA9+OTKt@xxxxxxxxxxxxxxxx> [2005-08-07 14:16:13
>>>-0400]:
>>>
>>
>>how about banning all squares that are closer to enemy units than to out
>>units?
>
>
> how about squares adjacent (or x tiles away) to enemy units?
>
> -mike
I've also been annoyed how difficult it is to starve cities on Forest +
River / Hills / Mountains with a cannon inside. Blockading harbours is
next to impossible after submarines with no terrain bonus, fortresses or
unit fortification for sea units.
But I think a simple pollution-like 50% penalty (rounded down) on empty
tiles adjacent to enemy units would be more reasonable. Represented by a
50% checkered red square or dashed outline on the city dialogue.
Probably a good idea to not give this ability to non-combat, air and
submarine units. Also only limiting it to land or sea tiles depending on
the enemy unit type.
(Sorry for my long absence, only 2 months of university left and I'll
get back to earning my keep.)
- [Freeciv] siege, Sam Steingold, 2005/08/07
- [Freeciv] Re: siege, Sam Steingold, 2005/08/09
- [Freeciv] Re: siege, Peter Schaefer, 2005/08/09
- [Freeciv] Re: siege, Jonadab the Unsightly One, 2005/08/10
- [Freeciv] Re: siege, Sam Steingold, 2005/08/10
- [Freeciv] Re: siege, Jonadab the Unsightly One, 2005/08/12
- [Freeciv] Re: siege, Sam Steingold, 2005/08/12
- [Freeciv] Re: siege, Gaël Le Mignot, 2005/08/12
- [Freeciv] Re: siege, Sam Steingold, 2005/08/12
- [Freeciv] Re: siege, Jonadab the Unsightly One, 2005/08/12
[Freeciv] Re: siege, Per Inge Mathisen, 2005/08/27
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