[Freeciv] Re: map fairness test
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Horn G=E1bor <Horn.Gabor@xxxxxxxxxxx> wrote:
> I often hear (and say:) after games on pubserver that "a better map
> generator would be very good". As a first step i think we need to find=20
a
> way to automatically measure/judge islands.=20
Hi!
You can use AIs to judge island opportunities.
One AI can play against an other. You can place=20
them on different starting positions to see which
position is the most advantageous for an average
player. Warious factors will be taken into account.
(What a better map means? more realistic,
more intresting for players, more balanced,
customisable, ...?)
=DCdv,
Lakatos Zolt=E1n
|
|