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[Freeciv] Re: map fairness test
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[Freeciv] Re: map fairness test

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To: Horn Gábor <Horn.Gabor@xxxxxxxxxxx>
Cc: Lakatos Zoltán <lzcime@xxxxxxxxxxx>, freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: map fairness test
From: Jason Short <jshort@xxxxxxxxxxxxxx>
Date: Fri, 26 Dec 2003 12:59:57 -0500 (EST)

On Fri, 26 Dec 2003, Horn [ISO-8859-1] G=E1bor wrote:

> "Better map" now means more fair. I don't say we always have to use
> this, but in duel and team and tourny matches we really need fair maps.
> Eg i had a game when we had to restart continously for 1.5 hours to get
> a map which the referees found fair. That is really bhoring :) But stil=
l
> better than play a duel for 2 hours then notice at the end that it was
> decided around -4000 and u had almost no chance at all.=3D20

One word: scenarios.  Pubserver should have a collection of pre-generated
maps that are considered both fair and interesting.

jason


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