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[Freeciv] Re: feature request againts pubserver cheats
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[Freeciv] Re: feature request againts pubserver cheats

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx, Horn Gábor <Horn.Gabor@xxxxxxxxxxx>
Subject: [Freeciv] Re: feature request againts pubserver cheats
From: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 8 Oct 2003 15:49:41 +0200

On Wed, Oct 08, 2003 at 01:41:13PM +0000, Per I. Mathisen wrote:
> On Wed, 8 Oct 2003, Thomas Strub wrote:
> > > Concerning this, with a voting mechanism in place, we could make 'endgame'
> > > a CTRL level command and add a 'draw' option to it to produce draws. Eg
> > >
> > >    /vote endgame draw
> >
> > should be /vote endgame p1 p2 ... pn
> >
> > Not all players should be in the draw ...
> 
> I guess draws should require consensus, not majority, vote (ie one against
> and the proposal is voted down). Otherwise all the losing players could
> vote a loss on the winner... Maybe this should also be the case for
> endyear. Or should this be the case for all votes - simpler but might be
> annoying if one player does not want timeout, eg...?

The 2-3 biggest players in the game should not be overvoteable. And then
the problem is solved.

You need a majority in active players to make the vote and a seperate
majority (all) from the leading players for the result. 

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.


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