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[Freeciv] Re: How to solve ICS - Resolve Smallpox
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[Freeciv] Re: How to solve ICS - Resolve Smallpox

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To: John Wheeler <jdwheeler42@xxxxxxxxx>
Cc: Carlos Lorenzo Matés <clmates@xxxxxxxxxxx>, freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: How to solve ICS - Resolve Smallpox
From: "Anthony J. Stuckey" <astuckey@xxxxxxxx>
Date: Sun, 6 Oct 2002 18:58:22 -0500

On Sun, Oct 06, 2002 at 04:40:36PM -0700, John Wheeler wrote:
> This is a very effective but very draconian solution
> to ICS.  With freecitycenter set to 0, a size 1 city
> would only get 1 square to use, the square the city is
> on.  The problem is, under despotism, only oasis,
> fruit, wheat, spice, and game would allow the city to
> grow.

        You might want to check that list of resources again.

: Under Despotism, you are the absolute ruler of your people.  Your
:  control over your citizens is maintained largely by martial law.
: 
: Despotism suffers the highest level of corruption of all forms of
:  government.
: 
: Settlers consume 1 food per turn under Despotism.  Squares which
:  would normally yield more than 2 units of food, shields or trade
:  suffer a 1-unit penalty (e.g., an irrigated grassland square which
:  would normally yield 3 food only yields 2 food while you are under
:  Despotic rule).  (This penalty is removed if the city is
:  celebrating; see Happiness.)


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