Complete.Org: Mailing Lists: Archives: freeciv: October 2002:
[Freeciv] Re: How to solve ICS - Resolve Smallpox
Home

[Freeciv] Re: How to solve ICS - Resolve Smallpox

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: How to solve ICS - Resolve Smallpox
From: Carlos Lorenzo Matés <clmates@xxxxxxxxxxx>
Date: Sun, 6 Oct 2002 14:40:30 +0200

Hello.


El Dom 22 Sep 2002 23:05, Per I. Mathisen escribi=F3:
>
> > Prod Factor could apply to Food, Resources, Science and Taxes
> > Both Max Army and Prod Factor should be affected by Government types
> > and=3D20 Wonders (changing his effects to a % factor).
> >
> > The wonders and Governments that affect army size shoud also be
> > configura=3D ble=3D20 in % for example Republic can penalize in al 30=
 % and
> > Democracy in a 60%.=3D =3D20 Women Suffrage could give a 50% bonus, e=
tc
>
> That is certainly not a bad suggestion. Another idea is to go over to g=
old
> upkeep for units like in civ3 and make it harder to small cities to
> produce gold.

This should be complementary, gold upkeep by unit is a god idea.

Greetings

Carlos Lorenzo Mat=E9s


[Prev in Thread] Current Thread [Next in Thread]