[Freeciv] Re: FreeCiv and Call to Power?
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On Wed, Jul 05, 2000 at 02:04:48AM +0300, Antti Salonen wrote:
> I don't see how changes in the turn system would make the game any heavier
> on memory or CPU. In fact, I don't think any of the details where Call to
> Power is better than FreeCiv are responsible for it being so bloated.
> I just wanted to know if the design goal is set to be a Civ2 clone
> and/or substitute, or whether new games like Call to Power are looked for
> new ideas. I don't know how successful Call to Power has been commercially
> compared to the original Civ and Civ2, but it might be that in the future
> compability with the rules of Civ2 has little meaning for the majority of
> the users.
Call To Power can be a source of ideas. I'm not sure how many
people own it. I bought a copy and have run it exactly once.
Call To Power was not incredibly commercially successful. Of the
three follow-ons to Civ2 (SMAC, CTP, and Civ:Test of Time) I think it was
the least well received. However, Activision has announced a CTP2.
Certainly the bizarre trade system of CTP and the fact that land
production values are 5-10 times higher than Civ2 will be challenging to
integrate properly.
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
-Robyn Hitchcock.
- [Freeciv] FreeCiv and Call to Power?, Antti Salonen, 2000/07/02
- [Freeciv] FreeCiv and Call to Power?, 蔡恆華, 2000/07/02
- [Freeciv] Re: FreeCiv and Call to Power?, Antti Salonen, 2000/07/04
- [Freeciv] Re: FreeCiv and Call to Power?, Reinier Post, 2000/07/05
- [Freeciv] Re: FreeCiv and Call to Power?, michael . hasselmann, 2000/07/05
- [Freeciv] Re: FreeCiv and Call to Power?,
Tony Stuckey <=
- [Freeciv] Re: FreeCiv and Call to Power?, Bobby D. Bryant, 2000/07/05
- [Freeciv] Re: FreeCiv and Call to Power?, Antti Salonen, 2000/07/05
- [Freeciv] Re: FreeCiv and Call to Power?, Masheikh, 2000/07/06
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