[Freeciv] Re: lighthouse-wonder
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On Mon, Feb 28, 2000 at 08:11:00PM -0500, ???í?? wrote:
> Planned implementation is:
> You can specify if an improvement must be built near a few types
> of tiles or on the tile. If there are more than one types, they
> are ORed. For example:
> Hoover: "Rivers", "Mountains"
> Harbour: "Ocean"
>
> Unfortunately, you cannot do someting like:
> Lighthouse: ("Mountains" || "Hills") && "Ocean"
> Please let me know if there is a _simple_ way to achieve this.
Use flags for terrain.ruleset and be able to specify
them in buildings.ruleset. I think terain flags will be used
anyhow, for example to have more than one type of Ocean or Forest
or to guild new disasters.
- [Freeciv] Re: Freeciv goals, (continued)
- [Freeciv] FreecivNG (Re: Freeciv goals), Lalo Martins, 2000/02/29
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- [Freeciv] Re: lighthouse-wonder, Sean Connor, 2000/02/29
- [Freeciv] Re: lighthouse-wonder, Sam BC, 2000/02/29
- [Freeciv] unsuscribe !!, Oliver Batchelor, 2000/02/29
[Freeciv] Re: lighthouse-wonder, ½²«íµØ, 2000/02/28
- [Freeciv] Re: lighthouse-wonder,
Tomasz Wegrzanowski <=
[Freeciv] Re: lighthouse-wonder, Mike Jing, 2000/02/29
[Freeciv] Re: lighthouse-wonder, ½²«íµØ, 2000/02/29
[Freeciv] Re: lighthouse-wonder, Mark Wagner, 2000/02/29
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