Complete.Org: Mailing Lists: Archives: freeciv: December 1999:
[Freeciv] Re: Wonders
Home

[Freeciv] Re: Wonders

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: <Freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: Wonders
From: "Ecobrat" <Ecobrat@xxxxxxxxxxxxx>
Date: Thu, 23 Dec 1999 10:43:57 -0700
Reply-to: "Ecobrat" <Ecobrat@xxxxxxxxxxxxx>

Those people who were trying to leave didn't like the people who ran the
communist system, not the communist system itself. Communism and Socialism
both provide for the people and the people are happy with that. BUT It was
the leaders, Stalin, Mao, the current Chinese leaders, that they had a
problem with (obviously.)

Many Cuban people are content with the communist system there because they
are taken care of. Socialists are pacifist so it's probably true that the
less military units in a city, the happier, Communism I guess would be the
same, depending on the "type" (Stalinist, Lenninits, Trotskyist, Maoist,
Marxist, etc....)

I've always had a problem with how communism was shown in the game, but I
have never had a problem running a country

Ciao-
Brian
-----------------------------------------
Free East Timor, Tibet, Kevin Mitnick & Mumia Abu-Jamal
Peace, the answer to all problems
This was typed on 100% Recycled Electrons

----- Original Message -----
From: Ryan Claycamp <ryanc@xxxxxxxxxxxxx>
To: <Freeciv@xxxxxxxxxxx>
Sent: December 23, 1999 06:13 AM
Subject: [Freeciv] Re: Wonders


> On Fri, Dec 10, 1999 at 04:57:16PM -0500, Michael Richardson wrote:
> >  I was home sick on Tuesday and decided that playing civilization
> > was what I needed to do. Not having my Amiga alive anymore, I
> > decided to finally install freeciv. (I then decided it was a good
> > time to switch my NetBSD server from a.out to -current with ELF, so
> > now I'm waiting for X11 to recompile...)
> [snip]
> >  I also found that Civ's concept of political systems to be terribly
> > disconnected from reality. Communism, for instance, should provide
> > for more happiness when it covers an entire continent. Until that
> > point, units not in the city should actually make people
> > happy. Otherwise, "communism" is being evaluated by the losers in
> > that system only, while "capitalism" is being evaluated by the
> > winners in that system only.
> [snip]
> >
> > After Communism, the labour union might exist. This can cause strikes!
> >   But also increases happiness.
> >
>
> I am confused with this thought.  Communism as a political system
> causes unhappiness, not happiness.  Communism fails where ever it is
> tried.  That is why it fails in the game.  People die trying to leave
> communist states, not get into them.
>
> Ryan
> --
> A long time ago it was stated that "those that do not accept Unix are
> doomed to reproduce it", Microsoft appears to be slowly proving this.
>




[Prev in Thread] Current Thread [Next in Thread]