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[Freeciv] Re: Wonders
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To: Freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Wonders
From: Ryan Claycamp <ryanc@xxxxxxxxxxxxx>
Date: Thu, 23 Dec 1999 07:13:41 -0600

On Fri, Dec 10, 1999 at 04:57:16PM -0500, Michael Richardson wrote:
>  I was home sick on Tuesday and decided that playing civilization
> was what I needed to do. Not having my Amiga alive anymore, I
> decided to finally install freeciv. (I then decided it was a good
> time to switch my NetBSD server from a.out to -current with ELF, so
> now I'm waiting for X11 to recompile...)
[snip]
>  I also found that Civ's concept of political systems to be terribly
> disconnected from reality. Communism, for instance, should provide
> for more happiness when it covers an entire continent. Until that
> point, units not in the city should actually make people
> happy. Otherwise, "communism" is being evaluated by the losers in
> that system only, while "capitalism" is being evaluated by the
> winners in that system only.
[snip]
> 
> After Communism, the labour union might exist. This can cause strikes!
>   But also increases happiness.
> 

I am confused with this thought.  Communism as a political system
causes unhappiness, not happiness.  Communism fails where ever it is
tried.  That is why it fails in the game.  People die trying to leave
communist states, not get into them.

Ryan
-- 
A long time ago it was stated that "those that do not accept Unix are
doomed to reproduce it", Microsoft appears to be slowly proving this.

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