[Freeciv] Re: strategies
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At 10:29 AM 12/6/99 -0400, charlesiii@xxxxxxxxxxxx wrote:
>
>> There are 2 things important :
>> - use a republic as soon as possible,
>> - spread as hell. Don't build big towns it's useless.
>Maybe building big towns should be required to get ahead
>better.
There probably ought to be minimum city sizes for some of the wonders,
improvements, and units, or at least a modifier on build time, with an
additional modifier based on an improvement. Make battleships cost more
when built by cities that are too small unless they've got port facilities,
for example.
Dan
----------------------------------------"it's like this"-------------------
Dan Sugalski even samurai
dan@xxxxxxxxx have teddy bears and even
teddy bears get drunk
- [Freeciv] strategies, Claus Andersen, 1999/12/06
- [Freeciv] Re: strategies, Nicolas BRUNEL, 1999/12/06
- [Freeciv] Re: strategies, charlesiii, 1999/12/06
- [Freeciv] Re: New rules for little towns? Modify settlers?, charlesiii, 1999/12/07
- [Freeciv] Re: New rules for little towns? Modify settlers?, Ecobrat, 1999/12/07
- [Freeciv] Re: New rules for little towns? Modify settlers?, charlesiii, 1999/12/07
- [Freeciv] Re: New rules for little towns? Modify settlers?, idjason, 1999/12/07
- [Freeciv] Re: New rules for little towns? Modify settlers?, Daniel Sjolie, 1999/12/07
- Message not available
- [Freeciv] Re: New rules for little towns ?, Dan Sugalski, 1999/12/06
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