[Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13262 >
Per I. Mathisen wrote:
>>Perhaps the check should be changed so that all non-AI players must be
>>ready.Then if you have (in new games or loaded games) a created player
>>you must either wait for someone to connect to him or aitoggle him.And
>>this should apply in both modes.
>
> Then all you need to do to cheat is to aitoggle your opponents and start
> the savegame... Very bad.
This is insufficient to prevent cheating. All you need to do to start
the game is connect with a dummy client as guest and then /take your
opponent.
-jason
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, (continued)
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Mike Kaufman, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Mike Kaufman, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff,
Jason Short <=
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/23
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/23
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/23
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/23
|
|