[Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13262 >
On Wed, Jun 22, 2005 at 07:28:27AM -0700, Per I. Mathisen wrote:
>
> I still need to figure out how to reap old games. Since we create a 'game
> session' directory whenever a server starts, they will quickly add up. We
> need to know which are 'in use' and which are not, and then find some
> criterias for which games to reap and which to leave be. Games with no
> savegames are obvious candidates for quick reaping, but how to know they
> are not in use (by another civserver)?
this is the perfect reason why this function should not be done by the
civserver.
-mike
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Mike Kaufman, 2005/06/16
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) RFC: pubserver-in-a-diff, Mike Kaufman, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff,
Mike Kaufman <=
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Mike Kaufman, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Per I. Mathisen, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
- [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff, Jason Short, 2005/06/22
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