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[Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff
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[Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff

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Subject: [Freeciv-Dev] Re: (PR#13262) pubserver-in-a-diff
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 22 Jun 2005 09:49:11 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13262 >

On Wed, 22 Jun 2005, Mike Kaufman wrote:
> On Wed, Jun 22, 2005 at 07:28:27AM -0700, Per I. Mathisen wrote:
> > I still need to figure out how to reap old games. Since we create a 'game
> > session' directory whenever a server starts, they will quickly add up. We
> > need to know which are 'in use' and which are not, and then find some
> > criterias for which games to reap and which to leave be. Games with no
> > savegames are obvious candidates for quick reaping, but how to know they
> > are not in use (by another civserver)?
>
> this is the perfect reason why this function should not be done by the
> civserver.

I value terse explanations, I really do, but I have idea what either
'this' in the above sentence refers to.

  - Per





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