[Freeciv-Dev] (PR#13211) RFC: redesign of aifill system
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13211 >
> [peter.schaefer@xxxxxxxxx - Sat Jun 04 17:05:20 2005]:
>
> I meant that by using aifill, pre-game civs would be created which
> could be editable and control over which would be given to players as
> the game starts, triggering the choose civ screen.
>
> Since civs might be taken over later in the game, it might make sense
> to allow players that join later and take over ai empires to use the
> 'nation/leader select' dialog as well.
A player can't change nations after the game starts, since sometimes
nations have different rules.
-jason
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Peter Schaefer, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Jason Dorje Short, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Graham Reeds, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Per I. Mathisen, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Peter Schaefer, 2005/06/04
- [Freeciv-Dev] (PR#13211) RFC: redesign of aifill system,
Jason Short <=
- [Freeciv-Dev] (PR#13211) RFC: redesign of aifill system, Jason Short, 2005/06/07
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Marko Lindqvist, 2005/06/07
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Jason Short, 2005/06/07
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