[Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system
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Subject: |
[Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system |
From: |
"Jason Dorje Short" <jdorje@xxxxxxxxx> |
Date: |
Sat, 4 Jun 2005 08:44:51 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13211 >
Peter Schaefer wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13211 >
>
> How about letting /aifill 4 create 4 slots, which get marked with a
> flag such that when starting, players first take these slots, and on
> any nation with that flag the choose leader and nation dialog gets
> brought up, and the leader and nation name gets changed. You could
> also extend the use of that flag later to allow players who /take and
> i to change leader and nation. You might not even need a new flag,
> maybe you could just use the "turns as ai" field to allow changing
> player and nation, although i suppose that would look odd when on the
> first turn of the game it says "100 turns as ai".
I have no idea what you're trying to say.
-jason
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Peter Schaefer, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system,
Jason Dorje Short <=
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Graham Reeds, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Per I. Mathisen, 2005/06/04
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Peter Schaefer, 2005/06/04
- [Freeciv-Dev] (PR#13211) RFC: redesign of aifill system, Jason Short, 2005/06/07
- [Freeciv-Dev] (PR#13211) RFC: redesign of aifill system, Jason Short, 2005/06/07
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Marko Lindqvist, 2005/06/07
- [Freeciv-Dev] Re: (PR#13211) RFC: redesign of aifill system, Jason Short, 2005/06/07
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