[Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12806 >
On Fri, Apr 15, 2005 at 03:38:45PM -0700, Jason Short wrote:
> > Also: I have noticed that sometimes the river
> > generator will move a river from a non-hill square
> > (e.g. jungle), to a hill sqare, and then off again.
> > This seems to defy common sense. I think it is
Why does it defy common sense? I usually think of it as a river moving
from high hill to plateau to lower hills; and I fairly like it -- it
allows for very desparate survival as Jason points out.
I suppose desparate survival might be seen as a negative to some people.
-- Benoît
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Jason Short, 2005/04/15
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator,
Benoit Hudson <=
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Brian Dunstan, 2005/04/15
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Brian Dunstan, 2005/04/16
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Jason Short, 2005/04/16
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Brian Dunstan, 2005/04/16
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Peter Schaefer, 2005/04/17
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Brian Dunstan, 2005/04/17
- [Freeciv-Dev] Re: (PR#12806) idea: harsh climate generator, Brian Dunstan, 2005/04/17
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