[Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution,
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10201 >
Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10201 >
>
> On Fri, Sep 24, 2004 at 01:39:16AM -0700, Marcelo Burda wrote:
>
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=10201 >
>>
>>this is a good question, mapgenerator is a very commplex thing where
>>speed is not the first goal, we can do it in c++, or even in java.
>
>
> whoa. speed may not be the primary goal, but it is not far behind. If map
> generation takes more than a second or two, it is too slow to be used.
> Already, a map generator has been rejected for just this reason.
Map generation takes a lot longer than a second or two...
jason
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/23
- [Freeciv-Dev] (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Mateusz Stefek, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/24
- [Freeciv-Dev] (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Mike Kaufman, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Per I. Mathisen, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief.,
Jason Short <=
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/24
- [Freeciv-Dev] Re: (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/24
- [Freeciv-Dev] (PR#10201) PATCH: generator characteristics evolution, best handled temperature and relief., Marcelo Burda, 2004/09/29
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