freeciv-dev September 2004
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Last Modified: Thu Sep 30 17:35:30 2004
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- September 01, 2004
- [Freeciv-Dev] (PR#9627) PATCH: correct some parameters in map generator and clean-up, Marcelo Burda via RT, 13:39
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Marcelo Burda, 11:40
- [Freeciv-Dev] (PR#9898) civserver crashes on multiple games with different sizes, Jason Short, 11:26
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Jason Short, 11:19
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Marcelo Burda, 11:18
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Marcelo Burda, 11:08
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Jason Short, 10:03
- [Freeciv-Dev] (PR#9897) rename wonder_replacement, Jason Short, 09:36
- [Freeciv-Dev] Re: (PR#9892) space part effects, Jason Short, 09:29
- [Freeciv-Dev] Re: (PR#2521) effects patch, Jason Short, 09:07
- [Freeciv-Dev] (PR#9896) autosettler transformations, Per I. Mathisen, 05:49
- [Freeciv-Dev] (PR#9895) PATCH Fix a bug in initialize height map in generator 1, Marcelo Burda, 05:42
- [Freeciv-Dev] Re: (PR#2521) effects patch, Per I. Mathisen, 05:37
- [Freeciv-Dev] (PR#9799) PATCH: rewrited adjust_map(), Marcelo Burda, 04:41
- [Freeciv-Dev] Re: (PR#2521) effects patch, Jason Short, 04:17
- [Freeciv-Dev] (PR#9803) PATCH rm map.grasssize parameter, Marcelo Burda via RT, 03:27
- [Freeciv-Dev] (PR#9894) PATCH steepness and wetness new parameters for generators, Marcelo Burda via RT, 03:24
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Marcelo Burda, 02:30
- [Freeciv-Dev] Re: (PR#9799) PATCH: rewrited adjust_map(), Marcelo Burda, 01:40
- [Freeciv-Dev] Re: (PR#9892) space part effects, Gregory Berkolaiko, 00:07
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