Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2004:
[Freeciv-Dev] Re: (PR#2521) effects patch
Home

[Freeciv-Dev] Re: (PR#2521) effects patch

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: kaufman@xxxxxxxxxxxxxxxxxxxxxx, vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2521) effects patch
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 1 Sep 2004 03:37:11 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >

On Tue, 31 Aug 2004, Jason Short wrote:
> I updated the effects patch.
...
> I had some problems with the AI part.I fixed it enough to get it to
> compile.Per, will you search the patch for "#if 0" and for "ocean[1]"
> and see what needs to be changed there?

The patch you attached is _not_ up to date.

  - Per




[Prev in Thread] Current Thread [Next in Thread]