[Freeciv-Dev] Re: (PR#9482) Patch: add hex-tile support to Freeciv
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9482 >
Dnia 2004-07-23 06:18:43, Jason Short napisał(a):
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9482 >
>
> This patch adds hex-tile support to Freeciv. I think it is simple
> enough to warrant direct inclusion at this point.
>
> Please review.
>
- Map grid doesn't work.
- You cannot move your units north (with the [8] key) but you can move
it west with the [4] key. IMO it should be reversed. I'm attaching
screenshot. (The topology index is 9)
- The client should warn you if the tileset isn't hex-friendly (This is
difficult because topology can be set by the client)
--
mateusz
- [Freeciv-Dev] Re: (PR#9482) Patch: add hex-tile support to Freeciv,
Mateusz Stefek <=
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