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[Freeciv-Dev] (PR#9482) Patch: add hex-tile support to Freeciv
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[Freeciv-Dev] (PR#9482) Patch: add hex-tile support to Freeciv

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#9482) Patch: add hex-tile support to Freeciv
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Fri, 23 Jul 2004 02:07:06 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9482 >

On 2004-07-23 06:18:43, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9482 >
> 
> This patch adds hex-tile support to Freeciv.  I think it is simple
> enough to warrant direct inclusion at this point.
> 
> Please review.
> 
> jason
>
With topology=15 map grid works and units move naturally
But this river looks stupid
--
mateusz

PNG image


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