[Freeciv-Dev] (PR#9483) rewrite is_move_cardinal
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9483 >
This patch rewrites is_move_cardinal to use DIR_IS_CARDINAL. This
allows it to work properly for hex maps (otherwise some movement on
rivers takes a full MP).
This is independent from PR#9482 (but shows that some bugs are still out
there).
jason
Index: common/map.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/map.c,v
retrieving revision 1.181
diff -u -r1.181 map.c
--- common/map.c 20 Jul 2004 16:04:56 -0000 1.181
+++ common/map.c 23 Jul 2004 05:16:45 -0000
@@ -1790,12 +1790,8 @@
**************************************************************************/
bool is_move_cardinal(int start_x, int start_y, int end_x, int end_y)
{
- int diff_x, diff_y;
-
- assert(is_tiles_adjacent(start_x, start_y, end_x, end_y));
-
- map_distance_vector(&diff_x, &diff_y, start_x, start_y, end_x, end_y);
- return (diff_x == 0) || (diff_y == 0);
+ return DIR_IS_CARDINAL(get_direction_for_step(start_x, start_y,
+ end_x, end_y));
}
/****************************************************************************
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