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[Freeciv-Dev] Re: (PR#9181) [freeciv #9176] Re: Freeciv algorythm
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[Freeciv-Dev] Re: (PR#9181) [freeciv #9176] Re: Freeciv algorythm

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To: swromania21@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9181) [freeciv #9176] Re: Freeciv algorythm
From: "Jason Short" <jshort@xxxxxxxxxxxxxx>
Date: Mon, 5 Jul 2004 22:44:03 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9181 >

Ocean reachability is player-dependent since you can build a "canal"
across land by building a city.  I do this all the time.

So I think Greg's approach of using PF is better than ocean continent
numbers for most purposes, although probably not for mapgen.  (I'll have a
chance to look at the original post tomorrow; I don't remember the
proposal exactly.)

jason




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