[Freeciv-Dev] (PR#8457) No assertion in post_receive_packet_player_attri
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8457 >
> [i-freeciv-lists@xxxxxxxxxxxxx - Mon Apr 05 11:05:36 2004]:
> It is quite possible that there is some way for a client to crash a
> server. I don't think this is a big enough in practice to do a full
> solution (audit all input paths, write a random data generator,...).
What!?!?
Surely we should audit all input paths? Any random testing methods
should only be an addition to this.
I know there have been bugs here in the past. I've tried to write some
of them. Anyone looking for something to work on?
jason
|
|