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[Freeciv-Dev] (PR#8457) No assertion in post_receive_packet_player_attri
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[Freeciv-Dev] (PR#8457) No assertion in post_receive_packet_player_attri

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To: matusik_s@xxxxx
Subject: [Freeciv-Dev] (PR#8457) No assertion in post_receive_packet_player_attribute_chunk() !!!
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 5 Apr 2004 21:26:27 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8457 >

> [i-freeciv-lists@xxxxxxxxxxxxx - Mon Apr 05 11:05:36 2004]:

> It is quite possible that there is some way for a client to crash a
> server. I don't think this is a big enough in practice to do a full
> solution (audit all input paths, write a random data generator,...).

What!?!?

Surely we should audit all input paths?  Any random testing methods 
should only be an addition to this.

I know there have been bugs here in the past.  I've tried to write some 
of them.  Anyone looking for something to work on?

jason



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