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[Freeciv-Dev] Re: (PR#8455) Bombardment (aka ranged attack)
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[Freeciv-Dev] Re: (PR#8455) Bombardment (aka ranged attack)

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To: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8455) Bombardment (aka ranged attack)
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Sun, 4 Apr 2004 07:10:34 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8455 >

On Sun, 4 Apr 2004, James Canete wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8455 >
>
> Presently this patch only supports the win32 client (though it shouldn't
> be hard to implement in the others), and the code is in a shall we say
> less than pristine condition.  This version is mostly a
> proof-of-concept.  There's a lot of duplicated code (I just copied the
> attack code basically :) and hacks here and there that I'll fix eventually.
>
> This patch adds a new unit flag, F_BOMBARDER, and the unit values
> bombard_range, bombard_strength, and bombard_rate.
>
> To bombard, select bombard from the orders menu, and click on the target
> unit or city.  Keyboard shortcut not yet implemented.
>
> When you tell a unit to bombard an enemy unit or city, it does
> bombard_rate attacks of bombard_strength to every unit stacked there,
> and takes off one population.  Attack is one sided; attacker takes no
> damage.
>
> Bombardment takes up all of a unit's movement points and cannot be done
> from a transport.  Bombardment cannot be done where friendly units exist.
>
> No, I'm not sure if this makes the game any better. :)
>
> Issues:
> -Client still makes defender sound.
> -Should a bombard attack one unit or all units stacked?
> -Should a bombard attack have a pillage ability?
> -Can a bombarding unit be bombarded back by another unit with equal or
> greater range?
> -AI has no idea how to use bombarders.
> -Does this add any tactical/enjoyment value to freeciv combat?
> -Does this even fit with the scale presented in freeciv?
> -Is "Bombard" a good term?
> -Most likely a lot of bugs I haven't caught yet.

Do it like SMAC. Bombardment could never kill units, just sap their HP. I
think it decreased city population as well.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






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