[Freeciv-Dev] Re: (PR#7127) [FS] Screen design
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
On Thu, 15 Jan 2004, Morgan Jones wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
>
> > I don't really like the color scheme. It would work if this were a
> > sci-fi'ish strategy game, with the clean metallic and monochrome
> > monitor interface feel, but when I play Freeciv I'd prefer a bit of
> > a historical feel, like black letters written on light marble or
> > papyrus-type textures.
>
> A good point. I was working towards some sort of marriage between the
> GalCiv, SE IV, and KDE/Gnome stuff people had been posting as ideas.
> I probably won't change everything now unless a lot of people
> seriously object, but I do have some decent marble, wood, and stone
> textures lying around somewhere. If you come across a good papyrus
> texture send it to me.
>
> It wouldn't be too hard to convert the existing design to what you're
> describing, and I may have a go at it later once I've got the current
> design and layouts close to finished.
>
> Maybe we could have an interface that changes it's appearance as you
> advance up the tech tree!
>
> One step at a time...
Agreed. Finish this futuristic theme first. Once you have done that, you
can do the softer theme. By then you will have layout figured out, so you
only need to change look, which is a simpler task.
Who knows? When we add a SMAC compatible mode to Freeciv, this theme
may actually be used pretty often. :-)
> > Also it seems a little square. I suppose it has to be, given the
> > amount of information being cleanly organized, but a lot of recent
> > games have rounder elements and non-square buttons, like The Sims,
> > whose interface is almost entirely round elements and non-square
> > buttons :)
>
> It's a lot easier to layout squares than circles/ovals :-)
>
> But I know what you mean, everything is quite angular. I'll have a
> look at what I can do to round out some of the angles.
>
> > This is all just my opinion though, I can certainly see myself
> > playing with this interface, as it is very clean and functional. I'm
> > just complaining about personality. :)
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, (continued)
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design,
Vasco Alexandre da Silva Costa <=
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Gregory Berkolaiko, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/15
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/16
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