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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Migration
From: Andy Smith <andy@xxxxxxxxxxxxxx>
Date: Wed, 17 Dec 2003 17:49:20 +0000

On Wed, Dec 17, 2003 at 09:22:08AM +0000, Per I. Mathisen wrote:
> On Wed, 17 Dec 2003, Brandon J. Van Every wrote:
> > --> Settlers can no longer be used to increase a city's size by 1. If a
> > Settler is added to a city, it only increases the city's food boxes by
> > 10 units.That is because a Settler is only 10,000 people.  The current
> > Civ / Freeciv system is absurd, where a cheap Settler becomes worth an
> > arbitrary number of foodboxes if a player is sufficiently bureaucratic
> > and micromanagerial with his unit production.
> >
> > --> Ergo, the creation of a Settler also merely reduces a city's food
> > boxes by 10.The work is in coughing up the shields, not the people.
> > Founding cities will be rather easy.Making them grow will be tougher.
> 
> I think these ideas are very good, on the other hand. A bigpox city is *a
> lot* more punished by building a settler than a smallpox city nowadays.

How about if someone implements the settler/foodbox rules first then
to see how it balances out?


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