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[Freeciv-Dev] Re: (PR#6941) Mission Orders
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[Freeciv-Dev] Re: (PR#6941) Mission Orders

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To: a-l@xxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6941) Mission Orders
From: "jjc@xxxxxxxxxxxxxxxxxx" <jjc@xxxxxxxxxxxxxxxxxx>
Date: Tue, 25 Nov 2003 19:03:52 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6941 >

On Tue, Nov 25, 2003 at 09:31:15AM -0800, Arnstein Lindgard wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6941 >
> 
> On Tue, 25 Nov 2003 08:35:02 -0800 jjc@xxxxxxxxxxxxxxxxxx wrote:
> > Spy operations.  The player with more lag will never succeed because the 
> > faster player can kill the spy before the other player gets a chance to 
> > choose
> > the action (However, I am not sure if the patch supports this).
> > It would be very usefull to be able to tell a spy to goto city X and 
> > then investigate the city.
> 
> This is not supported in Mission Orders. There is much resentment, and
> auto-dip will have to be a separate patch to be discussed.
Much resentment?  What do you mean?
 
-- 
Josh Cogliati




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