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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Freeciv is too slow
From: Paul Zastoupil <paul@xxxxxxxxxxxxx>
Date: Thu, 6 Nov 2003 10:04:55 -0800

On Thu, Nov 06, 2003 at 05:37:19PM +0000, Per I. Mathisen wrote:
> On Thu, 6 Nov 2003, Paul Zastoupil wrote:
> > > then you can run 'time civserver --read myinputfile.txt' and measure this
> > > exactly.
> >
> > real  0m42.048s
> > user  0m35.860s
> > sys   0m0.100s
> 
> Bad.
> 
> Okay, just to bother you a bit more, can you skip ahead until turn X9,
> that is, the turn before your turn number is divisible by 10, and then run
> the above again, but this time also outputting to gamelog? Then post the
> gamelog. It should contain a rundown of how many units and cities there
> are in the game.

Wouldn't a savegame do the same thing?  Plus it gives you some of my
non-standard settings. 
http://www.freeciv.org/~paulz/reallyslow.gz
http://www.freeciv.org/~paulz/reallyslowrc

> 
> If you could post a profile, then that would of course be a godsend.

Much slower with a profile.
real    2m2.479s
user    2m1.270s
sys     0m0.400s

http://www.freeciv.org/~paulz/reallyslow_gprof.out

-- 
Paul Zastoupil


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