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[Freeciv-Dev] Re: Barbarians
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Barbarians
From: Christian Knoke <chrisk@xxxxxxxxx>
Date: Sat, 18 Oct 2003 14:50:35 +0200

On Sat, Oct 18, 2003 at 11:34:29AM +0000, Per I. Mathisen wrote:
> On Sat, 18 Oct 2003, Christian Knoke wrote:
> > I still wonder how a barbarian would act if it where a 'real' AI player.
> 
> It would wait for reinforcements or travel over half the map to reinforce
> other barbs, and run out of fuel long before they saw any action.

So if any barbs gang would be its own individuality?

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* Dear M$, I know your OS sucks, you really don't need to  *
* tell me 10 times a day ...                               *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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