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[Freeciv-Dev] Re: (PR#4810) Reputation is a fragile thing
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[Freeciv-Dev] Re: (PR#4810) Reputation is a fragile thing

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4810) Reputation is a fragile thing
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 12 Aug 2003 04:47:03 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 11 Aug 2003, Christian Knoke wrote:
> Option: aidiplomacy-  Allow diplomacy with AI players
> Description:
> Allows diplomacy such as meetings, peace, alliances with AI players. The
> AI will actively use this to enforce its role.
> If set to 0, only intelligence is possible when you have an embassy, and
> you are always at war with any AI player.
> Status: changeable
> Value: 1, Minimum: 0, Default: 1, Maximum: 1
>
> So 0 is the 1.14 behaviour.

Can't you just ignore the AIs' attempts to do diplomacy with you? They
don't force you to enter into diplomacy with them.

  - Per




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