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[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
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[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet

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Subject: [Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 5 Aug 2003 19:09:46 -0700
Reply-to: rt@xxxxxxxxxxxxxx

rwetmore@xxxxxxxxxxxx wrote:
> Jason Short wrote:

>>If the 
>>client actually does send any real-but-not-normal coordinates then you 
>>are guaranteed to have a bug (since (-1,-1) is also 
>>real-but-not-normal), 
> 
> No, Jason, it is "special", not "real-but-not-normal". Your definition is
> not the useful one since in fact (-1,-1) is already special and imbedded
> in the codebase in many places as being special.

It is real (under certain topologies), and it is not normal (otherwise 
everything will break).  I don't see how this can be up for debate...

It is embedded in the current code as being special.  This is fine in 
the current code, since it is never a real position.  But it leads to 
problems when it can be a real position because then its definitions as 
"real-but-not-normal" and "special" conflict.

jason




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