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[Freeciv-Dev] (PR#2773) Go To with estimated number of turns
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[Freeciv-Dev] (PR#2773) Go To with estimated number of turns

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To: stepan@xxxxxxxx
Subject: [Freeciv-Dev] (PR#2773) Go To with estimated number of turns
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 25 Jul 2003 11:00:48 -0700
Reply-to: rt@xxxxxxxxxxxxxx

This simple little patch does this.

I add lots of new sprite tags, with alternate forms that should give
reasonable behavior under current tilesets.

Note that if a goto path can be 1200 steps long you need lots and lots
of digits to show the # of turns.  On a 200x100 map even a reasonable
goto may need the hundreds digit.  Currently no tileset has a hundreds
or a thousands digit.

jason

Attachment: goto_distance.diff
Description: goto_distance.diff


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