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[Freeciv-Dev] Re: (PR#4687) Teams/connect names
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[Freeciv-Dev] Re: (PR#4687) Teams/connect names

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To: michael@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4687) Teams/connect names
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 25 Jul 2003 10:49:20 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Jul 25, 2003 at 06:56:59AM -0700, Michael Mielke wrote:
> 
> When using /take on a created player, the server doesn't switch the player 
> to human control automatically.  I would think a good solution to be to 
> use aifill to fill the created players not taken as ais, adding the number 
> additional;  Also, to have the taken players be human.

I have not tried it (cause I'm at work) but I believe this is because
auto_ai_toggle is FALSE by default and /take follows the advice of the
toggle. to /set autotoggle 1 and see if /taking a created players switches
it to humsn. This is desired behavior.

-mike



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