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[Freeciv-Dev] Re: (PR#4536) pcity->ai.urgency not updated after reload
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[Freeciv-Dev] Re: (PR#4536) pcity->ai.urgency not updated after reload

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4536) pcity->ai.urgency not updated after reload
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 15 Jul 2003 03:07:29 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, 11 Jul 2003, Gregory Berkolaiko wrote:
> > >> Valgrind shows that pcity->ai.urgency is never updated after a saved
> > >> game is loaded.
...
> Och...I think the best solution would be to call assess_danger_player in
> ai_start_turn. This would slow things down a bit, but would make AI
> marginally more sensible...

Do you mean to say that saving pcity->ai.urgency in the savegame will not
be sufficient?

  - Per




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