[Freeciv-Dev] Re: client/server authentication (PR#1767)
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Thanks for the patch. This caused the chatting to show correclty. The
names in /list appear as
/list: -----------------------------------------------------------------------
/list: noname (user foo, Human) 1 connection:
/list: gamma from thishost.thisdomain (command access level ctrl),
bufsize=40kb
/list: -----------------------------------------------------------------------
On Wed, 9 Jul 2003, Mike Kaufman wrote:
> On Tue, Jul 08, 2003 at 11:35:42AM -0700, Michael Mielke wrote:
> > I also noticed in cvs that when chatting in the box it addresses all users
> > as noname. When setting a player to a team it only uses noname, and only
> > puts the first 'noname' on the team.
> try this patch. it should fix the chatting problem. I'll look into the team
> problem.
> -mike
--
Michael Mielke <michael@xxxxxxxxx>
http://www.mielke.cc/~michael/
- [Freeciv-Dev] Re: client/server authentication (PR#1767), (continued)
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Michael Mielke, 2003/07/08
- [Freeciv-Dev] changing team members from players to users., Mike Kaufman, 2003/07/11
- [Freeciv-Dev] Re: changing team members from players to users., Per I. Mathisen, 2003/07/11
- [Freeciv-Dev] Re: changing team members from players to users., Mike Kaufman, 2003/07/11
- [Freeciv-Dev] Re: changing team members from players to users., Per I. Mathisen, 2003/07/12
- [Freeciv-Dev] Re: changing team members from players to users., Mike Kaufman, 2003/07/12
- [Freeciv-Dev] Re: changing team members from players to users., Michael Mielke, 2003/07/12
- [Freeciv-Dev] Re: changing team members from players to users., Mike Kaufman, 2003/07/12
- [Freeciv-Dev] Re: changing team members from players to users., Mike Kaufman, 2003/07/27
[Freeciv-Dev] Re: client/server authentication (PR#1767),
Michael Mielke <=
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