[Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves
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On Thu, Jun 12, 2003 at 08:54:03AM -0700, Gregory Berkolaiko wrote:
> But I think a reasonable necessary condition for the inclusion should be
> that the mainstream PF calculation is not slowed down.
Sure.
> > > and will not satsify all users either.
> >
> > You have to outline this.
>
> Just a feeling. Somebody will always complain that he prefers that path
> to this path, and with the randomness it's hard to argue which is the
> shortest.
As long as the requests are reasonable and the other modes aren't
affected I see no reason to no implement them.
What is missing and what we should add is a GUI element to let the
user choose which cost model he wants.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Transported to a surreal landscape, a young girl kills the first woman
she meets and then teams up with three complete strangers to kill again."
-- TV listing for the Wizard of Oz in the Marin Independent Journal
- [Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves, (continued)
[Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves, Per I. Mathisen, 2003/06/12
[Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves, Gregory Berkolaiko, 2003/06/12
- Message not available
- [Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves,
Raimar Falke <=
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