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[Freeciv-Dev] Re: (PR#4376) Slow Motion
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[Freeciv-Dev] Re: (PR#4376) Slow Motion

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4376) Slow Motion
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 12 Jun 2003 08:42:21 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, 12 Jun 2003, Raimar Falke wrote:

> On Thu, Jun 12, 2003 at 04:31:40AM -0700, ChrisK@xxxxxxxx wrote:
> > On Wed, Jun 11, 2003 at 01:51:00AM -0700, Raimar Falke wrote:
> > > On Wed, Jun 11, 2003 at 01:11:28AM -0700, ChrisK@xxxxxxxx wrote:
> > 
> > > > > > Maybe an interaction with the CMA?
> > 
> > > > I think the cma should not be involved as long as the goto is processed,
> > > > only after it is finished.
> > 
> > > I wasn't able to reproduce this problem here. So please apply the
> > > patch and post the relevant output.
> > 
> > Here are 3 examples:
> 
> These are the expected results. In all cases the cities are updated
[..]

Why should they be updated?  Why cannot CMA only work after the end of 
turn and before the harvesting or by an explicit request from the user?

G.





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