[Freeciv-Dev] Re: (PR#4376) Slow Motion
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On Wed, Jun 11, 2003 at 01:11:28AM -0700, ChrisK@xxxxxxxx wrote:
> On Tue, Jun 10, 2003 at 11:15:29AM -0700, Raimar Falke wrote:
> > On Sat, Jun 07, 2003 at 07:47:10AM -0700, ChrisK@xxxxxxxx wrote:
> > >
> > > CVS 06 JUN 2003 GTK 1.2
> > >
> > > Unit movement has got slow. There is a delay especially at the point
> > > where a
> > > unit enters or leaves a city. Even more with ships. Use GOTO to watch.
> > > This
> > > makes playing painful on a 200MHz machine.
> > >
> > > Maybe an interaction with the CMA?
> >
> > Try the one-liner and see if you can gather some information.
>
> I get lines like
>
> 2: cm_query_result(city='Nagasaki'(193))
> 2: cm_query_result: return
>
> - for each city a unit *passes* on goto.
> - for each unit activated (not moved) in a city
> - for each city a unit on a transport belongs to when the transport *passes*
> a city on goto
>
> I think the cma should not be involved as long as the goto is processed,
> only after it is finished.
This is odd. All steps of all units at the turn-done time are merged
(turn-done is executed under a freeze "lock"). All steps of a goto of
a single unit if the client issues the goto command are executed with
the freeze "lock". So they are also merged. There should only be one
update of the city status after the unit finished moving.
I wasn't able to reproduce this problem here. So please apply the
patch and post the relevant output.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Last year, out in California, at a PC users group, there was a demo of
smart speech recognition software. Before the demonstrator could begin
his demo, a voice called out from the audience: "Format c, return. Yes,
return." Damned short demo, it was.
Index: client/packhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/packhand.c,v
retrieving revision 1.306
diff -u -u -r1.306 packhand.c
--- client/packhand.c 2003/05/08 03:06:58 1.306
+++ client/packhand.c 2003/06/11 08:46:53
@@ -702,6 +702,7 @@
**************************************************************************/
void handle_before_new_year(void)
{
+ freelog(LOG_NORMAL, "handle_before_new_year");
clear_notify_window();
/*
* The local idea of the game turn is increased here since the
@@ -720,6 +721,7 @@
**************************************************************************/
void handle_start_turn(void)
{
+ freelog(LOG_NORMAL, "handle_start_turn");
agents_start_turn();
non_ai_unit_focus = FALSE;
@@ -964,6 +966,8 @@
/* change position */
struct city *pcity = map_get_city(punit->x, punit->y);
+ freelog(LOG_NORMAL, "unit %d moves from (%d,%d) to (%d,%d)",
+ packet->id, punit->x, punit->y, packet->x, packet->y);
old_x = punit->x;
old_y = punit->y;
moved = TRUE;
@@ -2468,7 +2472,7 @@
get_next_request_id(aconnection.
client.last_processed_request_id_seen);
- freelog(LOG_DEBUG, "start processing packet %d",
+ freelog(LOG_NORMAL, "start processing packet %d",
aconnection.client.request_id_of_currently_handled_packet);
}
@@ -2479,7 +2483,7 @@
{
int i;
- freelog(LOG_DEBUG, "finish processing packet %d",
+ freelog(LOG_NORMAL, "finish processing packet %d",
aconnection.client.request_id_of_currently_handled_packet);
assert(aconnection.client.request_id_of_currently_handled_packet != 0);
Index: client/agents/agents.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/agents/agents.c,v
retrieving revision 1.25
diff -u -u -r1.25 agents.c
--- client/agents/agents.c 2003/04/04 15:47:46 1.25
+++ client/agents/agents.c 2003/06/11 08:46:53
@@ -36,7 +36,7 @@
#define DEBUG_TODO_LISTS FALSE
#define META_CALLBACKS_LOGLEVEL LOG_DEBUG
#define PRINT_STATS_LOGLEVEL LOG_DEBUG
-#define DEBUG_FREEZE FALSE
+#define DEBUG_FREEZE TRUE
#define MAX_AGENTS 10
struct my_agent;
Index: common/aicore/cm.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/cm.c,v
retrieving revision 1.8
diff -u -u -r1.8 cm.c
--- common/aicore/cm.c 2003/05/13 07:04:28 1.8
+++ common/aicore/cm.c 2003/06/11 08:46:54
@@ -137,7 +137,7 @@
#define OPTIMIZE_FINAL_LOG_LEVEL LOG_DEBUG
#define OPTIMIZE_FINAL_LOG_LEVEL2 LOG_DEBUG
#define FIND_BEST_SPECIALIST_ARRANGEMENT_LOG_LEVEL LOG_DEBUG
-#define CM_QUERY_RESULT_LOG_LEVEL LOG_DEBUG
+#define CM_QUERY_RESULT_LOG_LEVEL LOG_NORMAL
#define CALC_FITNESS_LOG_LEVEL LOG_DEBUG
#define CALC_FITNESS_LOG_LEVEL2 LOG_DEBUG
#define EXPAND_CACHE3_LOG_LEVEL LOG_DEBUG
- [Freeciv-Dev] (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/07
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, Raimar Falke, 2003/06/10
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/11
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion,
Raimar Falke <=
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/12
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, Raimar Falke, 2003/06/12
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/12
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, Raimar Falke, 2003/06/14
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/14
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, Raimar Falke, 2003/06/14
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/14
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, Raimar Falke, 2003/06/14
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, ChrisK@xxxxxxxx, 2003/06/14
- Message not available
- [Freeciv-Dev] Re: (PR#4376) Slow Motion, Raimar Falke, 2003/06/14
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