[Freeciv-Dev] Re: transported_by
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On Fri, May 23, 2003 at 02:30:44PM +0000, Per I. Mathisen wrote:
> On Fri, 23 May 2003, Raimar Falke wrote:
> > > > Also it should test punit->transported_by so that you can't attack
> > > > planes which are on a carrier.
> > >
> > > No, no, no. punit->transported_by is not reliable.
> >
> > Then should the code be changed that it is reliable.
>
> I believe that to be a bigger project than layers. In any case, the two
> should be kept separate.
>
> In order to clean up the concept of transportation, I think we will need
> to separate the 'sentry' mode from the act of 'loading' a transport.
> Ideally, a player should have to press a 'load transport' button (or move
> the unit into the transport) in order to make it 'transported_by'.
I agree.
> Check out the transport code in the server, it is really messy.
I know.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The primary purpose of the DATA statement is to give names to
constants; instead of referring to pi as 3.141592653589793 at every
appearance, the variable PI can be given that value with a DATA
statement and used instead of the longer form of the constant. This
also simplifies modifying the program, should the value of pi
change."
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- [Freeciv-Dev] Re: (PR#2581) Layers Patch, (continued)
[Freeciv-Dev] Re: (PR#2581) Layers Patch, Gregory Berkolaiko, 2003/05/22
[Freeciv-Dev] Re: (PR#2581) Layers Patch, Per I. Mathisen, 2003/05/22
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